Factions

History
The Five Factions are what make up the Fifth Realm of Dubtin. These Factions are led by governmental leaders from each Faction, known as the Covenant, who are in charge of ruling their individual nations solely through a monarch-like government.

Inhabiants
These Factions are divided equally over the world to create balance in the Realm. They are the Adumbrate Faction in the West, Which inhabits the Enots, the Mountain Faction in the East, Which inhabits the Hill Runners, the Treebore Faction in the Southeast, Which inhabits the Grobains, the Reef Faction in the Southwest Which inhabits the Murklum, and the Radiance Faction in the North Which inhabits the Kalyon. When the inhabitants of two different factions intermingle they create a new sub species.

Goverment
They each have a Sub-Faction under their control to ensure their safety between the other factions. The Adumbrate has The Shadows, the Mountains has Everest, the Treebore has the Timber, the Reef  has the Octins, and the Radiance has the Luminescence. They are universally known as Sentries.

Barets
These five Sub-Factions have a Sub-Leader who work directly under their Faction's Covenant Leader, they call them their Baret. The Baret of each Faction is regarded as the strongest Sentry of their Faction. The Title of Baret is until death or if the Baret wants to resign, if a Baret resigns they are in charge of picking their successor. The Factions are equal enough in power and military strength to create a fairly stable balance of power. Each Sub Faction has a identifying symbol worn on them to show distention between the other Sub-Factions.

Uniqueness
Each faction's inhabitant has unique traits, abilities, and limitations due to their distinct physiology.

The Murklums
The Faction Real is also home of the Ring of Space.